SoundManager 1.0.0
 
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UshiSoft.SM.SoundPlayer Member List

This is the complete list of members for UshiSoft.SM.SoundPlayer, including all inherited members.

_audioSourceUshiSoft.SM.SoundPlayerprivate
_categoryVolumeUshiSoft.SM.SoundPlayerprivate
_dataUshiSoft.SM.SoundPlayerprivate
_fadeDurationUshiSoft.SM.SoundPlayerprivate
_fadeOutCompletedActionUshiSoft.SM.SoundPlayerprivate
_fadeTimerUshiSoft.SM.SoundPlayerprivate
_hasStartedUshiSoft.SM.SoundPlayerprivate
_idUshiSoft.SM.SoundPlayerprivate
_isFadeOutUshiSoft.SM.SoundPlayerprivate
_isFadingUshiSoft.SM.SoundPlayerprivate
_isFinishedUshiSoft.SM.SoundPlayerprivate
_isPausedUshiSoft.SM.SoundPlayerprivate
_onFinishUshiSoft.SM.SoundPlayerprivate
_volumeUshiSoft.SM.SoundPlayerprivate
Awake()UshiSoft.SM.SoundPlayerprivate
Complete()UshiSoft.SM.SoundPlayerprivate
DataUshiSoft.SM.SoundPlayer
Fade()UshiSoft.SM.SoundPlayerprivate
FadeComplete()UshiSoft.SM.SoundPlayerprivate
FadeIn(float duration)UshiSoft.SM.SoundPlayer
FadeOut(float duration)UshiSoft.SM.SoundPlayer
FadeOutCompletedAction enum nameUshiSoft.SM.SoundPlayerprivate
IdUshiSoft.SM.SoundPlayer
Initialize(SoundData data, int id, float volume=1f, float pitch=1f, bool loop=false, int priority=128, float panStereo=0f, float spatialBlend=0f, Vector3 position=default)UshiSoft.SM.SoundPlayer
IsActiveUshiSoft.SM.SoundPlayer
IsFinishedUshiSoft.SM.SoundPlayer
IsPlayingUshiSoft.SM.SoundPlayer
OnFinishUshiSoft.SM.SoundPlayer
PanStereoUshiSoft.SM.SoundPlayer
Pause()UshiSoft.SM.SoundPlayerprivate
Pause(float fadeDuration=0f)UshiSoft.SM.SoundPlayer
PitchUshiSoft.SM.SoundPlayer
Play(float fadeDuration=0f)UshiSoft.SM.SoundPlayer
PositionUshiSoft.SM.SoundPlayer
PriorityUshiSoft.SM.SoundPlayer
Resume(float fadeDuration=0f)UshiSoft.SM.SoundPlayer
SetCategoryVolume(float volume)UshiSoft.SM.SoundPlayer
SpatialBlendUshiSoft.SM.SoundPlayer
Stop()UshiSoft.SM.SoundPlayerprivate
Stop(float fadeDuration=0f)UshiSoft.SM.SoundPlayer
Update()UshiSoft.SM.SoundPlayerprivate
UpdateVolume()UshiSoft.SM.SoundPlayerprivate
VolumeUshiSoft.SM.SoundPlayer