Ushi Arcade Car Physics Free
1.0.0
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Here is a list of all functions with links to the classes they belong to:
- a -
AddAirResistanceForce() :
UshiSoft.UACPF.CarControllerBase
AddBrakeForce() :
UshiSoft.UACPF.CarControllerBase
AddBrakeTorque() :
UshiSoft.UACPF.CarControllerBase
AddDownforce() :
UshiSoft.UACPF.CarControllerBase
AddDriveTorque() :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.SimpleCarController
AddFrictionForce() :
UshiSoft.UACPF.CarControllerBase
AddRollingResistanceForce() :
UshiSoft.UACPF.CarControllerBase
AddSuspensionForce() :
UshiSoft.UACPF.Wheel
AdjustCenterOfMass() :
UshiSoft.UACPF.CarControllerBase
AdjustSuspension() :
UshiSoft.UACPF.CarControllerBase
Awake() :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.DriverBase
,
UshiSoft.UACPF.SimpleCarController
,
UshiSoft.UACPF.VirtualPadButton
,
UshiSoft.UACPF.Wheel
- c -
CalcDistance() :
UshiSoft.Common.UshiMath
CalcMotorRPMFromSpeedKPH() :
UshiSoft.UACPF.SimpleCarController
CalcSignedDistance() :
UshiSoft.Common.UshiMath
CalcWheelbase() :
UshiSoft.UACPF.CarControllerBase
CheckGrounded() :
UshiSoft.UACPF.Wheel
- d -
DecelerateMotor() :
UshiSoft.UACPF.SimpleCarController
DrawWheelWithGizmos() :
UshiSoft.UACPF.Wheel
Drive() :
UshiSoft.UACPF.DriverBase
,
UshiSoft.UACPF.PlayerCarControl
- e -
EngineRPMToSpeedKPH() :
UshiSoft.Common.UshiMath
- f -
FixedUpdate() :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.SimpleCarController
,
UshiSoft.UACPF.Wheel
- g -
GetClosestPointOnLineSegment() :
UshiSoft.Common.UshiMath
GetGroundNormal() :
UshiSoft.UACPF.CarControllerBase
GetLocalPointOnWheelCircumference() :
UshiSoft.UACPF.Wheel
GetMotorFrictionTorque() :
UshiSoft.UACPF.SimpleCarController
GetMotorTorque() :
UshiSoft.UACPF.SimpleCarController
GetRawBrakeInput() :
UshiSoft.UACPF.PlayerCarControl
GetRawSteerInput() :
UshiSoft.UACPF.PlayerCarControl
GetRawThrottleInput() :
UshiSoft.UACPF.PlayerCarControl
- i -
IsGrounded() :
UshiSoft.UACPF.CarControllerBase
- l -
LateUpdate() :
UshiSoft.UACPF.ChaseCamera
- m -
Modulo() :
UshiSoft.Common.UshiMath
- o -
OnDrawGizmosSelected() :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.Wheel
OnPointerDown() :
UshiSoft.UACPF.VirtualPadButton
OnPointerUp() :
UshiSoft.UACPF.VirtualPadButton
- r -
RandomBool() :
UshiSoft.Common.UshiMath
- s -
SpeedKPHToEngineRPM() :
UshiSoft.Common.UshiMath
Stop() :
UshiSoft.UACPF.DriverBase
,
UshiSoft.UACPF.PlayerCarControl
- t -
Turn() :
UshiSoft.UACPF.CarControllerBase
- u -
Update() :
UshiSoft.UACPF.DriverBase
UpdateModel() :
UshiSoft.UACPF.Wheel
UpdateSteerAngle() :
UshiSoft.UACPF.CarControllerBase
UpdateSteerInput() :
UshiSoft.UACPF.PlayerCarControl
UpdateSuspensionCompression() :
UshiSoft.UACPF.Wheel
UpdateThrottleAndBrakeInput() :
UshiSoft.UACPF.PlayerCarControl
Generated by
1.13.2