Ushi Arcade Car Physics Free
1.0.0
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Here is a list of all variables with links to the classes they belong to:
- _ -
_addForceOffset :
UshiSoft.UACPF.CarControllerBase
_addForcePosition :
UshiSoft.UACPF.CarControllerBase
_airResistanceCoef :
UshiSoft.UACPF.CarControllerBase
_airResistanceReduction :
UshiSoft.UACPF.CarControllerBase
_angle :
UshiSoft.UACPF.Wheel
_angularVelocity :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.Wheel
_autoAdjustSuspension :
UshiSoft.UACPF.CarControllerBase
_autoShiftToReverse :
UshiSoft.UACPF.PlayerCarControl
_brakeButton :
UshiSoft.UACPF.PlayerCarControl
_brakeInput :
UshiSoft.UACPF.CarControllerBase
_brakeReleaseTime :
UshiSoft.UACPF.PlayerCarControl
_brakeTime :
UshiSoft.UACPF.PlayerCarControl
_camberAngle :
UshiSoft.UACPF.Wheel
_carController :
UshiSoft.UACPF.DriverBase
_centerOfMassHeight :
UshiSoft.UACPF.CarControllerBase
_collider :
UshiSoft.UACPF.CarControllerBase
_distance :
UshiSoft.UACPF.ChaseCamera
_downforceCoef :
UshiSoft.UACPF.CarControllerBase
_enableVirtualPad :
UshiSoft.UACPF.PlayerCarControl
_finalGearRatio :
UshiSoft.UACPF.SimpleCarController
_flip :
UshiSoft.UACPF.ChaseCamera
_flipSpeedKPH :
UshiSoft.UACPF.ChaseCamera
_followVelocity :
UshiSoft.UACPF.ChaseCamera
_forwardSpeed :
UshiSoft.UACPF.CarControllerBase
_gizmosSmoothness :
UshiSoft.UACPF.Wheel
_grounded :
UshiSoft.UACPF.Wheel
_groundForward :
UshiSoft.UACPF.CarControllerBase
_groundNormal :
UshiSoft.UACPF.CarControllerBase
_groundOffset :
UshiSoft.UACPF.Wheel
_groundSideways :
UshiSoft.UACPF.CarControllerBase
_height :
UshiSoft.UACPF.ChaseCamera
_heightDamping :
UshiSoft.UACPF.ChaseCamera
_hitDetectionType :
UshiSoft.UACPF.Wheel
_hitInfo :
UshiSoft.UACPF.Wheel
_image :
UshiSoft.UACPF.VirtualPadButton
_layerMask :
UshiSoft.UACPF.Wheel
_leftSteerButton :
UshiSoft.UACPF.PlayerCarControl
_lookAtHeight :
UshiSoft.UACPF.ChaseCamera
_maxBackwardSpeedKPH :
UshiSoft.UACPF.SimpleCarController
_maxBrakeTorque :
UshiSoft.UACPF.CarControllerBase
_maxForwardSpeedKPH :
UshiSoft.UACPF.SimpleCarController
_maxMotorBackwardRPM :
UshiSoft.UACPF.SimpleCarController
_maxMotorForwardRPM :
UshiSoft.UACPF.SimpleCarController
_maxMotorFrictionTorque :
UshiSoft.UACPF.SimpleCarController
_maxMotorTorque :
UshiSoft.UACPF.SimpleCarController
_maxSteerAngle :
UshiSoft.UACPF.CarControllerBase
_maxTurnSpeed :
UshiSoft.UACPF.CarControllerBase
_minMotorFrictionTorque :
UshiSoft.UACPF.SimpleCarController
_model :
UshiSoft.UACPF.Wheel
_motorInertia :
UshiSoft.UACPF.SimpleCarController
_motorRPM :
UshiSoft.UACPF.SimpleCarController
_mu :
UshiSoft.UACPF.CarControllerBase
_normalColor :
UshiSoft.UACPF.VirtualPadButton
_normalForce :
UshiSoft.UACPF.CarControllerBase
_peakFrictionSlipAngle :
UshiSoft.UACPF.CarControllerBase
_pressed :
UshiSoft.UACPF.VirtualPadButton
_pressedColor :
UshiSoft.UACPF.VirtualPadButton
_prevSuspensionCompression :
UshiSoft.UACPF.Wheel
_queryTriggerInteraction :
UshiSoft.UACPF.Wheel
_radius :
UshiSoft.UACPF.Wheel
_reverse :
UshiSoft.UACPF.SimpleCarController
_rightSteerButton :
UshiSoft.UACPF.PlayerCarControl
_rigidbody :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.Wheel
_rollingResistanceCoef :
UshiSoft.UACPF.CarControllerBase
_rotationDamping :
UshiSoft.UACPF.ChaseCamera
_sidewaysSpeed :
UshiSoft.UACPF.CarControllerBase
_slipAngle :
UshiSoft.UACPF.CarControllerBase
_speed :
UshiSoft.UACPF.CarControllerBase
_steerableWheels :
UshiSoft.UACPF.CarControllerBase
_steerAngle :
UshiSoft.UACPF.Wheel
_steerInput :
UshiSoft.UACPF.CarControllerBase
_steerLimitByFriction :
UshiSoft.UACPF.PlayerCarControl
_steerMu :
UshiSoft.UACPF.PlayerCarControl
_steerReleaseTime :
UshiSoft.UACPF.PlayerCarControl
_steerTime :
UshiSoft.UACPF.PlayerCarControl
_suspensionCompression :
UshiSoft.UACPF.Wheel
_suspensionDamper :
UshiSoft.UACPF.Wheel
_suspensionDampingRatio :
UshiSoft.UACPF.CarControllerBase
_suspensionNaturalFrequency :
UshiSoft.UACPF.CarControllerBase
_suspensionSpring :
UshiSoft.UACPF.Wheel
_suspensionStroke :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.Wheel
_switchToReverseSpeedKPH :
UshiSoft.UACPF.PlayerCarControl
_targetCar :
UshiSoft.UACPF.CameraBase
_throttleButton :
UshiSoft.UACPF.PlayerCarControl
_throttleInput :
UshiSoft.UACPF.CarControllerBase
_throttleReleaseTime :
UshiSoft.UACPF.PlayerCarControl
_throttleTime :
UshiSoft.UACPF.PlayerCarControl
_tiltAngle :
UshiSoft.UACPF.CarControllerBase
_totalForce :
UshiSoft.UACPF.CarControllerBase
,
UshiSoft.UACPF.Wheel
_useAddTorque :
UshiSoft.UACPF.CarControllerBase
_velocityDamping :
UshiSoft.UACPF.ChaseCamera
_velocityDirection :
UshiSoft.UACPF.ChaseCamera
_wheelbase :
UshiSoft.UACPF.CarControllerBase
_wheelRadius :
UshiSoft.UACPF.CarControllerBase
_wheels :
UshiSoft.UACPF.CarControllerBase
_width :
UshiSoft.UACPF.Wheel
- k -
KPHToMPS :
UshiSoft.Common.UshiMath
- m -
MPSToKPH :
UshiSoft.Common.UshiMath
- n -
NmToFTLB :
UshiSoft.Common.UshiMath
- r -
RPMToRPS :
UshiSoft.Common.UshiMath
RPSToRPM :
UshiSoft.Common.UshiMath
- s -
stopping :
UshiSoft.UACPF.DriverBase
- w -
WToPS :
UshiSoft.Common.UshiMath
Generated by
1.13.2