Here is a list of all variables with links to the classes they belong to:
- _ -
- _endAngle : UshiSoft.ST.TransitionSpin
- _explosionCenter : UshiSoft.ST.ShatterMesh
- _explositionDirectionVariation : UshiSoft.ST.ShatterMesh
- _explositionRadius : UshiSoft.ST.ShatterMesh
- _fragments : UshiSoft.ST.ShatterMesh
- _generated : UshiSoft.ST.ShatterMesh
- _gravity : UshiSoft.ST.ShatterMesh
- _horizontalDivisions : UshiSoft.ST.ShatterMesh
- _inAngle : UshiSoft.ST.TransitionWipe, UshiSoft.ST.TransitionWipeTiledCircle, UshiSoft.ST.TransitionWipeTiledSquare
- _inDirection : UshiSoft.ST.TransitioSlide
- _inEaseType : UshiSoft.ST.TransitionBase
- _isEnabledCapture : UshiSoft.ST.TransitionBase
- _isEnabledIn : UshiSoft.ST.TransitionBase
- _isEnabledOut : UshiSoft.ST.TransitionBase
- _isInClockwise : UshiSoft.ST.TransitionWipeClock
- _isInReverse : UshiSoft.ST.TransitionWipeCircle, UshiSoft.ST.TransitionWipeDiamond
- _isOutClockwise : UshiSoft.ST.TransitionWipeClock
- _isOutReverse : UshiSoft.ST.TransitionWipeCircle, UshiSoft.ST.TransitionWipeDiamond
- _isReverse : UshiSoft.ST.TransitionWipeTiledCircle, UshiSoft.ST.TransitionWipeTiledSquare
- _material : UshiSoft.ST.TransitionBase
- _maxExplosionForce : UshiSoft.ST.ShatterMesh
- _maxUpwardsModifier : UshiSoft.ST.ShatterMesh
- _minExplosionForce : UshiSoft.ST.ShatterMesh
- _minUpwardsModifier : UshiSoft.ST.ShatterMesh
- _nameToTransitionPrefab : UshiSoft.ST.SceneTransitioner
- _numTiles : UshiSoft.ST.TransitionNoise, UshiSoft.ST.TransitionWipeTiledCircle, UshiSoft.ST.TransitionWipeTiledSquare
- _outAngle : UshiSoft.ST.TransitionWipe, UshiSoft.ST.TransitionWipeTiledCircle, UshiSoft.ST.TransitionWipeTiledSquare
- _outDirection : UshiSoft.ST.TransitioSlide
- _outEaseType : UshiSoft.ST.TransitionBase
- _random : UshiSoft.ST.ShatterMesh
- _rawImage : UshiSoft.ST.TransitionBase
- _rectTransform : UshiSoft.ST.TransitionBase
- _scale : UshiSoft.ST.TransitionPerlinNoise
- _shift : UshiSoft.ST.TransitionWipeTiledCircle, UshiSoft.ST.TransitionWipeTiledSquare
- _texture : UshiSoft.ST.TransitionBase
- _transition : UshiSoft.ST.SceneTransitioner
- _transitionPrefabs : UshiSoft.ST.SceneTransitioner
- _verticalDivisions : UshiSoft.ST.ShatterMesh